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PICK THE BEST NEXT GAME TO PLAY


Does the game allow to pacify creatures?

  •Yes     •Rather yes, than no     •Hard to say     •Rather no, than yes     •No  

Top video games given your individual preferences:

  •    Gris (2018) 7.25%  
    Gris is an indie platform-adventure game. The game follows a girl named Gris, who wakes up in the palm of a crumbling statue of a woman. She attempts to sing out, but quickly becomes choked up and the statue's hands crumble, dropping her to the colourless earth below. After landing, the girl continues walking forward and discovers a number of strange structures that seem to be powered by mysterious points of light resembling stars. The girl can collect these lights to gain new abilities, such as turning into a block of stone, and to create new pathways made of constellations.
After reaching a central tower, the girl can travel to four new locations to collect lights and restore colour back to her world at statues resembling the broken one from the beginning of the story. These areas include a world filled with windmills, a lush forest, and underwater caverns. Along the way she encounters various beings that help her on her journey as well as shadowy bird-like creatures which manifest as larger monsters that threaten to consume the girl. The final power the girl obtains is the ability to sing again, which bring life to various plants and mechanical animals. (from Wikipedia)

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  •    Minit (2018) 6.11%  
    Minit is an adventure video game. The game's premise is that each of the player's lives only lasts for one minute, resulting in "a peculiar little adventure played sixty seconds at a time". With each interval, the player will learn more about the environment. Gameplay progresses by the player keeping all items they have collected during each of their sixty second lives. (from Wikipedia)

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  •    Civilization VI 5.44%  
    As with other games in the series, the goal for the player is to lead their fledgling civilization from an early settlement through many millennia to become a world power and achieve one of several victory conditions, such as through military power, technological superiority, or cultural influence, over the other human and computer controlled opponents. Players do this by exploring the world, founding new cities, building city improvements, deploying military troops to attack and defend from others, researching new technologies and cultural civics, and engaging in trade and negotiations with other world leaders.

A critical design focus was to avoid having the player follow a pre-set path of improvements towards their civilization which they had observed from earlier games. Civilization VI places more emphasis on the terrain by "unstacking" city improvements from the main city space and giving bonuses for placing improvements near certain terrains. Other new features include research on the game's technology tree based on nearby terrain, a similar technology tree for cultural improvements and a better government civics structure for those playing on a cultural victory path, and new artificial intelligence mechanics for computer-controlled opponents that include secret goals and randomized engagements to disrupt an otherwise stable game.
(from Wikipedia)

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  •    Tetris Effect 5.44%  
    As in the original Tetris game, the player must place tetrominos into a playfield to clear complete lines. Tetris Effect adds themes and music across thirty different stages with gameplay tied to the beat of the music. A "Zone" mechanic allows players to place several blocks at once, which allows them to potentially clear out more than sixteen lines simultaneously, performing a "decahexatris". It is possible for 20 lines to be cleared at once thus accomplishing an Ultimatris. The game also includes a meta-game leveling system that leads to new challenges for players as they progress. (from Wikipedia)

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  •    Yoku's Island Express 4.66%  
    Yoku's Island Express is a platforming pinball adventure video game developed by Swedish studio Villa Gorilla and published by Team17. The studio's debut project, the game was released in 2018 for Nintendo Switch, Microsoft Windows, PlayStation 4 and Xbox One.
In Yoku's Island Express, players control Yoku, a dung beetle, who becomes a postmaster as he arrives at a fictional island of Mokumana. The player is tasked with saving the island from a looming calamity, as the island's deity figure is attacked.
The gameplay of Yoku's Island Express consists mainly of side-scrolling platforming. Players can move Yoku left and right; however, unlike most platform games, in Yoku's Island Express, the character controlled by the player cannot jump. Instead, players manipulate pinball paddles (flippers) to push the ball attached to Yoku, who is dragged behind it. Yoku's Island Express takes place on a Metroidvania-style open-world island with many bumpers, tracks, and ramps to utilize the pinball mechanics.
(from Wikipedia)

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  •    Subnautica 4.66%  
    Subnautica is a survival, adventure game set in an open world environment and played from a first-person perspective. The player controls the lone survivor of a crashed space ship, called the Aurora, on the fictional ocean planet 4546B. The ship's wreckage explodes shortly after starting the game, from which point onward it can be explored. The main objective of the player is to explore the game's world and survive the dangers of the planet while at the same time following the story of the game. Subnautica allows the player to collect resources, construct tools, bases, and submersibles, and interact with the planet's wildlife. In the basic difficulty "Survival", the player will have to maintain nutrition, hydration, and oxygen. The game includes a day and night cycle which affects the gameplay and surroundings. The game includes three other modes: "Freedom mode", in which hunger and thirst are disabled; "Hardcore mode", which is the same as Survival, except that if the player dies, the player will no longer be able to respawn; and "Creative Mode", in which the hunger, thirst, health, and oxygen features are all disabled, all the crafting blueprints are acquired, where no resources are needed to craft and the submersibles do not need energy and cannot be damaged. The game is mainly set underwater, with two explorable islands. (from Wikipedia)

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  •    Return of the Obra Dinn 4.66%  
    It is a puzzle video game. Return of the Obra Dinn is set aboard a fictional East India Company ghost ship in the early 1800s whose crew and passengers have all mysteriously died or disappeared, with the game's objective being to discover how. The player, as an agent of the shipping company assessing what happened, uses a combination of deductive reasoning and the use of a Memento Mortem stopwatch to return to the moment of a crew member's death to determine the identity of each of the sixty crew members, how and where they died and, if killed by human hands, the name of their killer. The game, played from the first-person view, uses a 1-bit monochromatic graphical style inspired by games on early Macintosh systems. (from Wikipedia)

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  •    Sea of Thieves 3.60%  
    Sea of Thieves is a pirate-themed action-adventure cooperative multiplayer game played from a first-person perspective. The game features cross-platform play between Windows-based personal computers and Xbox One video game consoles. A group of players travel and explore an open world via a pirate ship and assume different roles such as steering, hoisting sails, navigation, and firing cannons. Players embark on quests, collect loot and engage in combat with other players. Sea of Thieves is a shared game world, which means groups of players will encounter each other regularly throughout their adventures. The game has a cartoonish art style and an exaggerated physics engine that allow players to perform stunts, like being shot out of ship cannons.
Players can collect coins by completing missions called voyages, taking loot from other ships, or raiding a skeleton fort that contains large amounts of gold. The player aims to become a pirate legend. The gold can be used for purchasing everything from re-skinned weapons to new hulls and sails for the ship. These items are cosmetic and do not affect combat. The weapons are given to the player at the start of the game, and have five rounds of ammo before needing to find an ammo box to restock. The four usable weapons are a flintlock, a blunderbuss, a sniper rifle, and a cutlass. Two weapons can be carried at once. (from Wikipedia)

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  •    Inside (2016) 3.11%  
    Inside is a puzzle platformer. The player character is an unnamed boy who explores a surreal and mostly monochromatic environment presented as a 2.5D platform game. The game is dark, with color used sparingly to highlight both the player and certain parts of the environment. The game is also mostly silent, with the exception of occasional musical cues, the boy's vocals, dogs barking, equipment and sound effects. The player controls the boy who walks, runs, swims, climbs, and uses objects to overcome obstacles and progress in the game. The boy gains the ability to control bodies to complete certain puzzles, a mechanic that IGN's Marty Sliva compared to a similar mechanic in The Swapper. At various points in the game, the player may discover hidden rooms containing glowing orbs. If all the orbs are deactivated during a playthrough, the player unlocks the game's alternate ending. (from Wikipedia)

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  •    Red Dead Online 2.85%  
    Red Dead Online adds several new systems atop the single-player mode's gameplay. In addition to in-game cash, which can be used for supplies, Online adds gold, a second in-game currency used to purchase luxury and special items. Players acquire gold nuggets by completing challenges, and can convert 100 nuggets into gold bars. Rather than having to travel to a town's store, online player characters can order supplies anywhere from a handheld catalog. The orders become available for pickup in any town's post office or the player's camp. Online also introduces "ability cards", in which players can activate one active and three passive powers for their characters. Players receive these cards by rising in rank or direct purchase, and can then upgrade the cards with in-game currency or experience points. (from Wikipedia)

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